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Mobile Apps Building and Deployments at jsugfra[1]

This Monday we held the second iteration of our JavaScript User Group here in Frankfurt: #jsugfra (thanks Björn!)

There were only around 12 attendees there, although signups ranged around 20 – so shame on you if you didn’t show up! ;)

But it’s your loss, because aside from Evgenij‘s talk you missed my “little” (1hr) hands-on session showing how you can deploy the same JS-based app – build upon Unify – to several platforms, namely those:

Unify makes this easy in many regards (JS-build process, appcache context detection etc.). My goal was to show the difficulties and differences in SDKs and build/deployment tools – this became pretty clear I think, especially talking about the difficulties. The main message I wanted to bring across this evening was:

If you want people to write apps for your platform, then given them some decent development tools!

This means preferably CLI build/deploy tools (helps with automating builds) and a well working Simulator/Emulator plus simple device deployments. If you consider these points and look at the app numbers in different stores you see what I mean:

Bottom line is: Many Edit->Build->Deployment chains are just so unbearably slow and/or unusable that it takes all the fun out of coding for these platforms. If you add the Appstore(tm)-submission overhead to the calculation, pure development work becomes a much smaller part in the total effort.

Sebastian also wrote in detail about the JSUG meeting itself – thanks for that!
Looking forward to jsugfra[2]


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